Type 'BitmapFont' not found

Jungle Ide Home Forums FontMachine FontMachine editor Type 'BitmapFont' not found

This topic contains 3 replies, has 2 voices, and was last updated by  Ziggy 4 years, 11 months ago.

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  • #5831

    RGR
    Participant

    Hi
    All playniax examples which have fontmachine included and even the fontmachine examples cannot be compiled.
    It stops immediately with the message Type ‘BitmapFont’ not found

    Any Idea what I made wrong?

    RGR

    #5832

    Ziggy
    Keymaster

    Yes, this means fontmachine module is not properly installed. To do so, install the fontmachine folder into a working modules folder so it gets [modules]/fontmachine/fontmachine.monkey

    #5833

    RGR
    Participant

    Hi

    Thanks for the answer.

    I didn’t expect that I had to put the complete Folder with all examples etc. into the modules folder.
    What I meanwhile did and it works now.

    Is it really needed that all sample programs have to be in modules? Or can I put them to the bananas Folder where I have other Samples.

    And what about the Jungle files …?

    #5835

    Ziggy
    Keymaster

    Well, you can move the sample files wherever you want, but if you keep all together, it will get updated together also whenever there’s a new version of FontMachine, and also, you can always open the fontmachine project to modify it, fix it, extend it, or do with it whatever you please if you keep it all together, but it’s all in all up to you!

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